AI Insights · Timothy · January 2026
Top 5 MOBA Apps in the US, Q4 2025
Discover the performance trends of the top MOBA apps in the US during Q4 2025, featuring insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the MOBA app landscape in the United States showcased interesting trends across the top five applications. Data from Sensor Tower provides valuable insights into their performance on a unified platform.
Mobile Legends: Bang Bang.US from Skystone Games Pte. Ltd. saw fluctuations in weekly revenue, peaking at about $910K in early November. Downloads remained relatively stable, with a notable spike to 62.4K in mid-December. The app maintained a robust user base, ending the quarter with approximately 395K active users.
League of Legends: Wild Rift by Riot Games experienced a revenue peak at $888K at the start of the quarter. Weekly downloads remained consistent, hovering around 9K to 11K. Active users increased steadily, reaching over 210K by the end of December.
Honor of Kings from Level Infinite showed a modest revenue pattern, with a high of $202K in early November. Downloads varied slightly, with a peak of 12.5K at the beginning of the quarter. Active users decreased initially but recovered to about 68K by the end of the quarter.
Pokémon UNITE saw a revenue increase to $127K in early December, with downloads peaking at 19.9K in late November. The app's active user base grew steadily, reaching nearly 393K by December.
DRAGON BALL GEKISHIN SQUADRA from Bandai Namco Entertainment Inc. had a varied revenue trend, with a high of $96K in mid-November. Downloads started strong at 59K but settled around 13K towards the quarter's end. Active users saw a decline, ending at approximately 35K.
For more detailed insights and data, visit Sensor Tower.