AI Insights · Timothy · January 2026
Top 5 MOBA Apps Performance in Oceania Q4 2025
Explore the trends of the top MOBA apps in Oceania during Q4 2025, including download rates, revenue, and active user statistics.
In the fourth quarter of 2025, the performance of top Multiplayer Online Battle Arena (MOBA) applications in Oceania showcased interesting trends across downloads, revenue, and active users. Sensor Tower provides comprehensive insights into these metrics.
Mobile Legends: Bang Bang from MOONTON saw a fluctuating weekly revenue, peaking at around $202K in early November and closing the year with approximately $158K. Downloads increased steadily towards the end of December, reaching over 3K, while weekly active users showed slight fluctuations, hovering around 27K.
League of Legends: Wild Rift by Riot Games experienced a decline in weekly revenue, starting at about $87K and ending at $19K. Downloads remained relatively stable, with minor increases in November, while active users decreased from 23K to around 18K by the quarter's end.
Honor of Kings from Level Infinite showed a steady revenue increase early in the quarter, reaching $41K in November, before stabilizing around $18K. Weekly downloads decreased slightly, while active users remained consistent, averaging around 9K.
Pokémon UNITE by The Pokemon Company recorded a surge in revenue to approximately $7.5K in early December before tapering off. Downloads showed a slight upward trend, peaking at nearly 2K in late December, with active users fluctuating around 17K throughout the quarter.
DRAGON BALL GEKISHIN SQUADRA from Bandai Namco Entertainment Inc. experienced a significant drop in downloads after an initial spike in September, with revenue also declining from $2.9K to just over $1K by the end of December. Active users, however, showed a slight recovery, ending the quarter with about 2.7K.
For more detailed insights and data, visit Sensor Tower's platform.