AI Insights · Timothy · January 2026
Top 5 MOBA Apps Performance in Italy Q4 2025
Explore the performance trends of the top 5 MOBA games on a unified platform in Italy during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the top Multiplayer Online Battle Arena (MOBA) games in Italy demonstrated varied performance metrics across revenue, downloads, and active users, as reported by Sensor Tower.
Mobile Legends: Bang Bang showed a fluctuating trend in weekly revenue, starting at $27.2K and peaking at approximately $49.9K in mid-November. Downloads began around 951 and increased to 1.6K by late December. The game saw a rise in active users, starting at 13.7K and reaching 19.5K by the end of the quarter.
League of Legends: Wild Rift experienced a high initial weekly revenue of $56K, followed by a decrease and a subsequent recovery to $33.9K in early December. Downloads fluctuated between 833 and 1.3K, while active users decreased from 20.4K to 18.5K.
Honor of Kings recorded a steady revenue increase early in the quarter, peaking at $23.2K, before declining to $13.3K by late December. Downloads decreased from 907 to 735, and active users saw a drop from 6.7K to 2K.
Pokémon UNITE observed a gradual increase in revenue, peaking at $4.3K in early December. Downloads were strong, reaching 5.2K by the end of December, with active users increasing from 19.8K to 19K.
DRAGON BALL GEKISHIN SQUADRA saw an initial revenue of $4.3K, which fluctuated throughout the quarter, ending at $1.8K. Downloads peaked at 5.9K in mid-December, and active users decreased from 17.1K to 5.6K.
These insights highlight the dynamic performance of MOBA games in Italy, and more detailed analysis can be found through Sensor Tower's comprehensive data reports.