AI Insights · Timothy · January 2026
Top 5 MOBA Apps Performance in Australia Q4 2025
Explore the performance of the top 5 MOBA apps on a unified platform in Australia during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the top 5 MOBA applications in Australia showed varied performance across key metrics such as downloads, revenue, and active users. Here's a detailed look at each app's performance based on data from Sensor Tower.
Mobile Legends: Bang Bang by MOONTON experienced a fluctuating revenue pattern, peaking at around $177K in early November. Weekly downloads saw a gradual increase, reaching approximately 2.5K by the end of December. Active users hovered around 24K to 26K throughout the quarter.
League of Legends: Wild Rift from Riot Games showed a varied revenue trend with a high of $79K at the quarter's start. Download numbers remained steady, averaging 800 weekly. Active users decreased initially but rebounded to around 15K by the quarter's end.
Honor of Kings by Level Infinite saw a steady rise in revenue, peaking at $38K in early November. Downloads were relatively stable, averaging around 1K per week. Active users showed a declining trend, ending the quarter at approximately 6.7K.
Pokémon UNITE from The Pokemon Company had a notable revenue increase, reaching over $7K in December. Downloads remained consistent, with a slight uptick towards the quarter's end, reaching 1.6K. Active users peaked at 6.8K in early December before declining.
DRAGON BALL GEKISHIN SQUADRA by Bandai Namco Entertainment Inc. showed a decrease in revenue, dropping to $932 by the end of the quarter. Downloads were low, with a slight increase to 856 weekly by December. Active users fluctuated, ending the quarter at approximately 2.4K.
For more insights and detailed analytics, visit Sensor Tower's platform.