AI Insights · Timothy · January 2026
Top 5 MOBA Apps in UAE: Q4 2025 Performance Overview
Explore the performance trends of the top MOBA apps in the UAE during Q4 2025, with insights on downloads, revenue, and user engagement.
In the fourth quarter of 2025, the top Multiplayer Online Battle Arena (MOBA) apps in the United Arab Emirates demonstrated varied performance trends across downloads, revenue, and user engagement. Here’s a detailed look at these leading apps, based on data from Sensor Tower.
Mobile Legends: Bang Bang saw its weekly revenue peak at approximately $137.7K in early November, with a subsequent decline before a year-end surge to $116.9K. Downloads increased steadily towards the end of December, reaching 3.6K. Active users remained strong, climbing from 41.2K to 45.8K over the quarter.
League of Legends: Wild Rift experienced fluctuations in revenue, starting at $38.7K and ending the quarter with $4.7K. Downloads remained relatively stable, averaging around 300 per week, while active users hovered consistently around the 4.2K mark.
Honor of Kings showed modest revenue growth, peaking at $6.7K in mid-November. Weekly downloads varied slightly, with a notable increase to 623 in late October. However, active users saw a gradual decline from 4.4K to 3K by the end of December.
Pokémon UNITE maintained a steady revenue stream, with a high of $2.2K in mid-November. Downloads consistently improved, peaking at 557 in early December, while active users ranged between 12.9K and 14.2K throughout the quarter.
DRAGON BALL GEKISHIN SQUADRA had a challenging quarter with revenue peaking at $411 in late September. Downloads were highest at the start of the quarter with 692, and active users decreased from 1.4K to 811 by year-end.
These insights reflect the dynamic nature of the MOBA market in the UAE, with each app showing unique trends and engagement levels. For more detailed analytics and data, visit Sensor Tower.