AI Insights · Timothy · January 2026
Top Miner Games Performance in Australia Q4 2025
Explore the performance trends of the top miner games on a unified platform in Australia during Q4 2025, focusing on downloads, revenue, and active users.
In the fourth quarter of 2025, the performance of top miner games in Australia on a unified platform, which includes both iOS and Android data, showcases interesting trends in revenue, downloads, and active users. This analysis is based on data from Sensor Tower, where more detailed insights can be found.
Gold and Goblins - Idle Games from AppQuantum Publishing Ltd experienced fluctuations in its weekly revenue, peaking at approximately $26.8K in late October. The weekly downloads showed a gradual increase towards the end of the quarter, reaching 931 in the final week of December. Active users saw a slight decline, moving from around 4K to 3.5K by the end of the quarter.
Idle Zombie Miner: Gold Tycoon by Royal Ark saw a significant peak in weekly revenue at $19.4K in mid-October. Downloads had their highest point at 3.5K in early October, while active users increased steadily from 6.5K to nearly 7.9K by the end of December.
Idle Obelisk Miner from Checkbox Entertainment showed a consistent rise in weekly revenue, peaking at $10.6K in mid-December. Weekly downloads, however, demonstrated a downward trend, starting at 390 and dropping to 255 by the end of December.
Diggy's Adventure Quest by Pixel Federation Games maintained a relatively stable revenue, with minor fluctuations, peaking at $6.7K in late October. Downloads were generally low but saw a notable increase to 269 in the last week of December. Active users remained steady, with a minor increase towards the end of the quarter.
Finally, Idle Miner Tycoon: Money Games from Kolibri Games GmbH showed an upward trend in weekly revenue, reaching $7.1K in late December. Downloads saw a significant increase, peaking at 5K mid-December, while active users fluctuated but ended on a high note at 7.3K.
These trends highlight the dynamic nature of the mobile gaming market in Australia, with each game showing unique patterns in user engagement and monetization.