AI Insights · Timothy · January 2026
Top 5 Maze Games Performance in Oceania Q4 2025
Explore the performance trends of the top 5 maze games on a unified platform in Oceania during Q4 2025, including downloads, revenue, and active user data.
In the fourth quarter of 2025, the maze game category in Oceania saw varied performance across the top five applications on a unified platform. Here's a detailed look at each game's trends based on data from Sensor Tower.
Laser Bounce Puzzle by IEC Games Australia experienced fluctuating weekly downloads, peaking at approximately 3.1K in mid-October, before declining to 531 by the end of December. Revenue was modest, with a high of $88 in the week of October 20. Weekly active users rose sharply early in the quarter, reaching over 5.5K, before gradually decreasing to 2.8K by the end of the year.
Ball of Adventure from NT Golden Island saw a significant spike in downloads, hitting 5.6K in late October, followed by a decline to 172 by the end of December. The active user base mirrored this trend, peaking at 6.8K and then tapering off to 778.
Multi Maze 3D by CrazyLabs LTD maintained a steady download rate, peaking at 1.9K in early December. Weekly active users showed growth towards the end of the quarter, reaching over 3.1K in December.
Water Connect Flow by HM Games Pty Ltd saw a gradual increase in downloads, reaching 1.2K by late December. Active users grew steadily, peaking at just over 20K in late December.
Fαrιgο, a newcomer from Gaming Eagle, observed a gradual increase in downloads, reaching 694 by the end of December.
These insights, provided by Sensor Tower, highlight the dynamic nature of the maze game category in Oceania. For more detailed analytics, visit Sensor Tower's platform.