AI Insights · Timothy · January 2026
Top 5 Match 3 Games in Australia: Q4 2025 Performance
Explore the performance trends of top Match 3 games in Australia during Q4 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the fourth quarter of 2025, Australia's Match 3 games market showcased intriguing trends across the top five applications on the unified platform. Here's a closer look at each game's performance, based on data from Sensor Tower.
Township from Playrix saw a fluctuating revenue pattern, starting the quarter at around $217K and peaking at approximately $279K in the final week. Weekly downloads showed a downward trend initially, starting at 18.7K and decreasing to 10.4K by early December, before a sharp rise to 22.1K at the end of the quarter. Active users increased steadily from 198K to 284K by December.
Gossip Harbor®: Merge & Story by Microfun Limited experienced a rise in revenue, peaking at roughly $604K in early December. Downloads fluctuated, starting at 14.5K, dipping mid-quarter, and ending at 16.7K. Active users increased from 310K to over 356K by the quarter's end.
Goods Puzzle: Sort Challenge, published by ONESOFT GLOBAL PTE. LTD., maintained a relatively stable revenue, ending with a peak of $18.8K. Downloads showed a decline from 12.9K to 8.1K, while active users remained steady, fluctuating slightly around the 60K mark.
Fruit Merge™: Match Game from Brave HK Limited had modest revenue, peaking at $1.9K. Downloads and active users both showed a slight decline overall, with downloads starting at 11.7K and ending at 8.7K, while active users decreased from 61K to 59K.
Lastly, Candy Crush Saga by King continued its dominance with strong revenue, peaking at $506K in mid-December. Downloads saw a spike towards the end of the quarter, reaching 10.2K, while active users decreased from 112K to 97K.
These insights provide a snapshot of the competitive landscape in Australia's Match 3 gaming sector. For more detailed analytics and trends, visit Sensor Tower.