AI Insights · Timothy · January 2026
Top 5 Low Poly Games in the US: Q4 2025 Performance Overview
Explore the performance trends of the top 5 low poly games in the US during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the top low poly games on a unified platform in the United States showcased varying performance trends in terms of downloads, revenue, and active users. Here’s a look at how these games performed based on data from Sensor Tower.
Roblox from Roblox Corporation experienced fluctuations in weekly revenue, starting at approximately $4.6M and declining to around $2M in early December before rebounding to $3.8M by the end of the quarter. Downloads saw a peak of 534K in late December, coinciding with a steady increase in active users, reaching over 39M during the same period.
Carnival Tycoon: Coin Games by Wild Candle Spin LLC witnessed a decline in weekly revenue from $757K to $467K over the quarter. Downloads initially dropped but recovered to 45K in late December. Active users showed a consistent upward trend, ending the quarter with approximately 473K.
Old School RuneScape from Jagex maintained a stable revenue pattern, peaking at $251K. Downloads remained relatively stable, with a slight increase to 10K in late December. Active users fluctuated but ended the quarter at around 166K.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd saw weekly revenue rise from $159K to $167K by the end of December. Downloads increased steadily, reaching 43K in the final week. Active users peaked at over 232K mid-quarter before stabilizing around 150K.
Finally, Eatventure by Lessmore UG began the quarter with a revenue of $87K, which slightly declined to $82K by the end. Downloads rebounded from a mid-quarter low to 44K in late December, while active users peaked at 517K before stabilizing around 466K.
For a more detailed analysis and additional insights, you can visit Sensor Tower.