AI Insights · Timothy · January 2026
Performance of Top 5 io Games in the Middle East, Q4 2025
Explore the trends of the top io games on a unified platform in the Middle East during Q4 2025, featuring insights on downloads, revenue, and active users from Sensor Tower.
In the fourth quarter of 2025, the io games category demonstrated varied performance across the Middle East on a unified platform. Data from Sensor Tower provides insights into the top five games in this category.
Paper.io 2 from VOODOO saw a remarkable increase in weekly downloads, peaking at around 183K by the end of December. Revenue also climbed, reaching approximately $1.8K in the final week, while active users surged from 607K to 766K throughout the quarter.
Snake.io - Fun Snake .io Games by Kooapps Games experienced steady growth, with downloads reaching about 69K in the last week of December. Revenue showed a noticeable increase, peaking at $782, and active users remained strong, averaging around 679K by the quarter's end.
For Snake Clash!, published by Supercent, Inc., weekly downloads rose to approximately 54K by December's close. Revenue fluctuated, ending at $821, while active users grew consistently, reaching nearly 589K.
Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES showed a modest increase in downloads, peaking at around 17K. Revenue was relatively stable, with a slight peak at $309. Active users hovered around 88K by the quarter's conclusion.
Finally, Snake Lite - Snake Game by Hippo Lab saw downloads rise to 10K in late December. Revenue remained low but steady, while active users increased slightly to about 36K.
For a deeper dive into these trends and more detailed insights, visit Sensor Tower.