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AI Insights · Timothy · January 2026

Top 5 io Games Performance in Luxembourg Q4 2025

Explore the performance trends of top io games in Luxembourg for Q4 2025, with insights from Sensor Tower.

Top 5 io Games Performance in Luxembourg Q4 2025

In the fourth quarter of 2025, the top io games on the unified platform in Luxembourg showcased varied performance trends. Insights from Sensor Tower reveal the dynamics of weekly downloads, revenue, and active users for these popular games.

Paper.io 2 from VOODOO experienced notable fluctuations in its metrics. Weekly revenue peaked at approximately $135 in early October, followed by a decline and a subsequent rise to $115 by late December. Downloads demonstrated significant growth, reaching 570 in the final week of the quarter. Active users increased steadily, culminating in about 1.4K by the end of December.

Snake Clash! from Supercent, Inc. showed a more modest revenue pattern, with a peak of $28 in the last week of December. Downloads rose consistently, ending the quarter at 291. The game also saw a rise in active users, reaching over 2.1K by the end of the quarter.

Snake.io - Fun Snake .io Games by Kooapps Games noted a gradual increase in revenue, peaking at $84 in early December. Weekly downloads hit 200 by mid-December, with active users increasing to 517 by the end of the quarter.

Snake Lite - Snake Game from Hippo Lab maintained stable download numbers, with a noticeable drop to 13 by the end of December. Active users peaked at 181 in early November but decreased to 75 by the quarter's end.

Lastly, Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES showed stable download figures, with a minor peak of 61 in early December. Active users remained relatively constant, with a slight decline towards the end of the quarter.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026