AI Insights · Timothy · December 2025
Top 5 io Games Performance in Ecuador Q4 2025
Explore the performance trends of the top 5 io games on a unified platform in Ecuador during Q4 2025, with data from Sensor Tower.
In the fourth quarter of 2025, the performance of the top io games in Ecuador showed interesting trends across downloads, revenue, and active users on a unified platform. Here's a closer look at each game's performance:
Paper.io 2 from Voodoo saw a notable increase in weekly downloads, peaking at around 32.3K in the last week of December. Revenue fluctuated throughout the quarter, with a high of approximately $53 in the final week. Active users also rose steadily, reaching about 113.4K by the end of the period.
Snake Clash! by Supercent, Inc. experienced a climb in weekly downloads, culminating at 22.5K in the last week of December. Revenue was variable, with a peak of $156 in late November. Weekly active users increased, ending the quarter at 182.3K.
Snake.io - Fun Online Snake by Kooapps showed a surge in downloads towards the end of the quarter, reaching 22.6K. Revenue was inconsistent, peaking at $58 in the last week of December. Active users fluctuated, closing the quarter at around 49.3K.
Fish Eater.io from MOBIBRAIN TECHNOLOGY saw a significant rise in downloads in December, with a peak of 16.9K. Active users also increased, reaching 32.3K in the final week. Revenue was negligible throughout the quarter.
Worms Zone .io — Hungry Snake by Azur Interactive Games Limited had a decline in downloads, with numbers dropping to 1.2K by the end of December. The game saw minimal revenue, peaking at $16 in late November. Active users decreased, ending at around 11.1K.
This data is sourced from Sensor Tower, offering further insights into app performance metrics.