AI Insights · Timothy · January 2026
Top 5 io Games Performance in South America Q4 2025
Explore the performance trends of the top io games in South America during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the top five io games on a unified platform in South America showed diverse performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the gaming landscape of the region.
Fish Eat Fish.io:Hunger Games saw significant fluctuations in its weekly downloads, starting at approximately 85.7K and peaking at 118.2K in the last week of December. Revenue also rose steadily, reaching around $2.1K at the end of the quarter. Active users fluctuated, starting at 151.7K and finishing at 147.9K.
Paper.io 2 experienced a remarkable surge in weekly downloads, escalating from 183.6K to 664.1K by the end of December. Revenue increased notably, peaking at $2.3K. Active users followed a similar upward trend, finishing the quarter at over 3M.
Snake Clash! maintained a consistent increase in weekly downloads, starting at 196.3K and reaching 289.6K. Revenue varied slightly, ending the quarter at around $1.2K. Active users grew from 1.4M to 1.9M by the end of December.
Little Big Snake: Fun .io Game had modest weekly downloads with a notable rise in December, peaking at 4.4K. Revenue increased to $1.3K by mid-December before settling at $1K. Active users showed a gradual increase, ending the quarter at approximately 13.9K.
Snake.io - Fun Online Snake reported a steady rise in downloads, from 332.4K to 459.8K. Revenue also climbed, reaching $1.2K by the end of the quarter. Active users increased from 1.7M to 2M.
For more detailed insights and data, visit Sensor Tower's platform.