AI Insights · Timothy · January 2026
Top 5 io Games Performance on Unified Platform in Poland, Q4 2025
Discover the performance trends of the top 5 io games in Poland during Q4 2025, covering downloads, revenue, and active users on a unified platform.
In the fourth quarter of 2025, io games showcased varying performance trends in Poland on a unified platform. Here's a closer look at how the top five apps fared, based on data from Sensor Tower.
Paper.io 2 from Voodoo experienced significant fluctuations. The app's weekly revenue started at around $225, peaking at $492 by the end of December. Downloads followed a similar trend, beginning at 12.5K and reaching a high of 57.6K in the week of December 22. Active users increased from 154.9K to a peak of 350.3K during the same week.
Snake Clash! by Supercent, Inc. saw its weekly revenue rise from $292 to a high of $453 in late December. Downloads climbed steadily, starting at 10.3K and spiking to 30.8K in the week of December 22. Active users also increased, reaching a peak of 165.1K.
Little Big Snake: Fun .io Game from LittleBigSnake, Inc. had modest weekly revenue, peaking at $287. Downloads were minimal, with a slight increase to 23 in early November. Active users remained stable, fluctuating around the 200 mark.
Snake.io - Fun Online Snake published by Kooapps, saw revenue grow from $94 to $214 by December. Downloads increased from 7.3K to a peak of 16.7K in the week of December 22. Active users climbed from 75.9K to a high of 115.9K.
Finally, Agar.io by Miniclip.com experienced a revenue increase from $253 to $183 by the end of December. Downloads were stable, hovering around 700 to 1K, with active users peaking at 5.5K.
These insights into the performance of io games in Poland highlight the dynamic nature of the mobile gaming market. For more detailed analytics, visit Sensor Tower.