AI Insights · Timothy · December 2025
Top 5 io Games Performance on Unified Platform in Middle East Q4 2025
Explore the performance trends of the top 5 io games in the Middle East during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the top io games in the Middle East showed varied performance metrics on a unified platform, which includes data from both iOS and Android devices. Here's a closer look at the trends for each game, based on Sensor Tower data.
Paper.io 2, developed by Voodoo, saw a notable increase in weekly downloads, peaking at approximately 183K by the end of December. Revenue also climbed steadily, reaching around $1.8K in the final week of the year. Meanwhile, weekly active users grew from around 607K to 767K over the quarter.
Snake Clash! from Supercent, Inc. experienced growth in weekly downloads, beginning at 35K and reaching 54K by the end of December. Revenue showed fluctuations, ending the quarter at approximately $821, while active users increased from 467K to 589K.
State.io - Conquer the World by AI Games FZ saw a consistent rise in downloads, starting at 8.9K and reaching 16K. Revenue showed a moderate increase, ending at approximately $600. Active users increased steadily from 81K to 84K during the quarter.
Snake.io - Fun Online Snake from Kooapps maintained a steady download rate, peaking at 69K in the last week of December. Revenue more than doubled, closing the quarter at around $699, while active users saw a slight decline from 664K to 679K.
Agar.io, published by Miniclip.com, experienced steady download numbers, with a slight increase to 2.4K by the end of the year. Revenue remained relatively stable, ending at approximately $734, and active users fluctuated slightly, settling at around 9.1K.
For more insights and detailed analytics, visit Sensor Tower's platform to explore these trends further.