AI Insights · Timothy · January 2026
Top 5 io Games in Brazil: Q4 2025 Performance
Explore the performance of the top 5 io games in Brazil during Q4 2025, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2025, io games continued to captivate the Brazilian market, showcasing varied performance metrics across the top five applications. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for these popular games.
Fish Eat Fish.io:Hunger Games from MOBIBRAIN TECHNOLOGY PTE. LTD. saw its weekly revenue climb steadily, peaking at around $1.8K in late December. Downloads also showed a significant increase, reaching 81.6K in the final week of the year. Active users grew from 58.7K at the start of the quarter to 49.1K by the end.
Little Big Snake: Fun .io Game experienced moderate revenue growth, with a high of $1.1K in mid-December. Downloads were sporadic, with a notable rise to 3.2K in the last week of December, while active users increased from 14.5K to 10.8K over the quarter.
Paper.io 2 maintained strong performance, with its revenue reaching $1.6K by the end of December. Downloads surged to 376K in the final week, and active users consistently grew, peaking at over 2M.
Snake.io - Fun Online Snake from Kooapps displayed steady revenue, culminating at $736 by the end of the quarter. It enjoyed substantial download numbers, reaching 260.5K in late December. Active users also increased, hitting 1.2M in the last week.
Finally, Snake Clash! by Supercent, Inc. demonstrated a gradual revenue increase, reaching $534 in the final week. Downloads were robust, with a peak of 139.9K, and active users rose to 968.9K by the end of December.
For more detailed insights and trends, visit Sensor Tower's platform. The data provides a comprehensive view of the io games market and its dynamic performance in Brazil during this period.