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AI Insights · Timothy · December 2025

Top Interactive Story Games in Europe: Q4 2025 Performance

Explore the performance trends of the top interactive story games in Europe during Q4 2025, based on Sensor Tower data.

Top Interactive Story Games in Europe: Q4 2025 Performance

In the fourth quarter of 2025, Europe's interactive story game market saw notable performances from several top applications on a unified platform, combining both iOS and Android data. Here's a closer look at the trends for the top five games as reported by Sensor Tower.

Family Life! by SUPERSONIC STUDIOS LTD showed a dynamic performance with weekly downloads peaking at around 87.9K in late October, followed by a dip and a resurgence to 70.1K by the end of December. Weekly revenue witnessed an upward trend towards the quarter's end, reaching approximately $3.4K. Active users increased steadily, peaking at 488.7K in late October and closing the quarter at 457.5K.

My Child Lebensborn from Sarepta Studio AS experienced significant growth, especially in downloads, which surged to 171.4K in the week of December 22. This uptick in downloads correlated with a rise in active users, reaching 213.7K during the same period. Revenue also saw fluctuations, peaking at $4.7K in late November.

Newcomer My Child New Beginnings began its journey with impressive download numbers, reaching 103.4K in late December. Revenue remained modest, with a peak of $186, while active users started strong at 17.5K in early December, tapering off to 4.8K by quarter's end.

Chapters: Interactive Stories, published by Crazy Maple Studio, Inc., maintained a stable presence with weekly revenue consistently around $150K to $180K, culminating at $205.6K in the final week. Downloads were steady, with a slight rise to 33.9K in late December, and active users hovered around 111.3K by the end of the quarter.

Lastly, Episode - Choose Your Story from Episode Interactive saw a significant increase in weekly revenue, peaking at $89.6K at year-end. Downloads rose from 19.8K to 47.5K over the quarter, and active users increased from 136.9K to 173.7K, indicating robust engagement.

These insights reflect the dynamic landscape of interactive story games in Europe, with varying trends in downloads, revenue, and user engagement. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2025