AI Insights · Timothy · January 2026
Top 5 Hypercasual Games in Saudi Arabia - Q4 2025 Performance
Explore the performance of the top 5 hypercasual games in Saudi Arabia during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the hypercasual gaming market in Saudi Arabia saw significant activity across both iOS and Android platforms. Here’s a detailed look at the performance of the top five hypercasual games.
Block Blast! from Hungry Studio showed a remarkable rise in weekly downloads, peaking at around 106K in early December. Weekly active users also saw a robust increase, reaching nearly 996K by the end of December.
Vita Mahjong by Vita Studio experienced a consistent increase in both downloads and revenue. Downloads hit approximately 61K in mid-December, while weekly revenue peaked at $146 in late December. Active users grew steadily, closing the quarter at roughly 249K.
DOP 4: Draw One Part from SayGames LTD saw a notable increase in downloads, exceeding 73K in mid-December. While revenue fluctuated, it reached a high of $146 in early November. Active users expanded significantly, reaching over 208K by mid-December.
Tricky Prank: Annoying Quest by Higame Global Limited demonstrated a surge in downloads, peaking at about 63K in mid-November. Despite modest revenue, the active user base grew to nearly 87K by early December.
Snake.io - Fun Online Snake by Kooapps maintained a steady download rate, with a high of around 41K in late November. Revenue showed an upward trend, peaking at $346 in late December. Active users increased to over 531K by late December.
These insights are based on data from Sensor Tower, where more detailed analytics can be explored. The hypercasual gaming market in Saudi Arabia continues to thrive, reflecting growing engagement and interest among users.