AI Insights · Timothy · December 2025
Top 5 Hypercasual Games on Unified Platform in South America, Q4 2025
Explore the performance trends of the top 5 hypercasual games in South America during Q4 2025, with data insights from Sensor Tower.
The fourth quarter of 2025 showcased interesting trends in the hypercasual gaming sector across South America. Here’s a closer look at the top five games and their performance metrics.
Magic Sort! by Grand Games A.Ş. demonstrated impressive growth. Weekly revenue climbed steadily, peaking at around $31K by the end of December. Downloads showed a significant rise, reaching approximately 170K in the last week of the quarter. Active users surged, from about 230K at the quarter's start to 685K by the end.
Piano - Keyboard Lesson & Game from MWM saw a modest revenue peak of around $12K in early November. Downloads spiked to around 168K mid-November, while active users grew from 65K to approximately 259K by quarter-end.
Goods Puzzle: Sort Challenge by ONESOFT GLOBAL PTE. LTD. maintained a steady revenue flow, with weekly earnings around $6K. Downloads started strong, exceeding 250K in early October, but saw a decline towards year-end. Active users remained robust, averaging over 1M throughout the quarter.
Foodie Sizzle by ABI GLOBAL LTD. experienced a steady revenue increase, peaking at around $5K mid-December. Downloads hit a high of about 120K in late October, but gradually decreased as the quarter progressed. Active users peaked at over 623K in mid-November before declining.
Finally, Drop Away: Color Puzzle by Rollic Games had a stable revenue around $4K weekly. Downloads showed an initial increase, peaking at over 19K in mid-October, but later fell to around 2.5K by December. Active users started at 51K and ended at around 42K.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the hypercasual gaming market. For more detailed analytics and trends, visit Sensor Tower.