AI Insights · Timothy · January 2026
Top 5 Hybridcasual Games Performance in Saudi Arabia Q4 2025
Explore the performance trends of the top 5 hybridcasual games on a unified platform in Saudi Arabia during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the hybridcasual gaming market in Saudi Arabia saw significant trends across top applications. Here’s a detailed look at the performance of the leading games based on data from Sensor Tower.
Pizza Ready! by Supercent, Inc., experienced a notable increase in weekly downloads, peaking at around 62.5K in early December. Weekly revenue also grew steadily, reaching approximately $344 by mid-December. Active user numbers rose significantly from 183.4K at the start of the quarter to 366.4K by year-end.
Paper.io 2 from Voodoo showed a strong increase in downloads, culminating at 91.8K in the last week of December. Revenue peaked at approximately $449 in the same period, while active users climbed from 412.4K to 476.2K throughout the quarter.
Hole.io, also by Voodoo, maintained a steady download rate, reaching a high of 47.9K in mid-December. Revenue figures remained relatively stable, with a peak of $287 in early December. Active users increased from 223.7K to 302.7K over the quarter.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. saw weekly revenue rise to $699 in late December. Downloads had a slight upward trend, peaking at 33.8K by the end of December. Active user numbers grew impressively, ending the quarter at 471.8K.
Finally, MadOut 2: Grand Auto racing from Vladislav Ivanchuk saw a significant increase in weekly downloads towards the end of the quarter, peaking at 52.6K. Revenue reached a high of $6.3K in early December, and active users rose from 111.1K to 175.5K by the end of the year.
These trends underscore the dynamic nature of the hybridcasual gaming market in Saudi Arabia, with varying performances across different metrics. For more detailed insights, visit Sensor Tower.