AI Insights · Timothy · January 2026
Top 5 Hybridcasual Games on Unified Platform in Kuwait Q4 2025
Discover the performance trends of the top 5 hybridcasual games in Kuwait during Q4 2025, with data insights from Sensor Tower.
In the fourth quarter of 2025, the hybridcasual gaming market in Kuwait saw notable trends across both iOS and Android platforms. Here's a closer look at the performance of the top five games as reported by Sensor Tower.
Pizza Ready! by Supercent, Inc. experienced a significant growth in weekly downloads, peaking at approximately 15.5K by the end of December. Its weekly revenue saw a dramatic increase, reaching about $141 in late November. Active users rose consistently, culminating at around 41.6K in the final week.
Paper.io 2 from Voodoo showed a late surge in downloads, with numbers hitting 18.7K in the last week of December. Revenue fluctuated but ended on a high note with approximately $193. Active users mirrored this trend, with a steep rise to 31.2K by the quarter's end.
Tile Club - Matching Game by GamoVation maintained steady download numbers throughout the quarter, averaging around 2K to 3K weekly. Revenue was minimal but saw a slight uptick to $19 at the end of December. Active users remained stable, closing the quarter at about 27K.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. experienced a gradual increase in downloads, reaching 3.2K in the final week. Revenue showed little variation, maintaining around $188, while active users grew to 20.8K by the end of December.
Finally, Hole.io, also by Voodoo, had a more modest performance in downloads initially but saw an increase to 3.5K in late December. Revenue peaked at $108, and active users saw a slight increase to 24.5K by the quarter's end.
These insights highlight the diverse performance trends of hybridcasual games in Kuwait. For more detailed analytics and data, visit Sensor Tower.