AI Insights · Timothy · January 2026
Top 5 Hybridcasual Games on Unified Platform in Italy Q4 2025
Explore the performance trends of Italy's top hybridcasual games in Q4 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the final quarter of 2025, five hybridcasual games stood out on the unified platform in Italy, showcasing unique trends in downloads, revenue, and active user activity.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. displayed a significant increase in weekly revenue, reaching around $1.9K by the end of December. Downloads surged notably in mid-December, peaking at approximately 40.8K. The game also saw a rise in active users, climbing from 153K at the start of the quarter to over 327K by December 22.
Hole.io, published by Voodoo, experienced a gradual increase in revenue, ending the quarter at $768. Weekly downloads saw a steady climb, with a notable peak of 33.5K in the last week of December. Active user numbers followed an upward trend, reaching 131K by the quarter's end.
Pizza Ready! by Supercent, Inc. showed fluctuations in revenue, with a high of $803 in late December. While downloads initially decreased, they spiked to over 30K in the final week. Active user numbers consistently rose, hitting nearly 140K by December 29.
Paper.io 2, another game from Voodoo, saw an impressive increase in downloads, culminating in about 50K at the end of the quarter. Weekly revenue also rose, reaching $924. Active users peaked at over 339K in late December.
Finally, Referee Simulator 3D from J LABS TEKNOLOJI ANONIM SIRKETI had a varied performance. Revenue fluctuated, peaking at $529. Downloads experienced a peak of 24.6K in October, while active users saw a slight increase to 47.6K by the end of December.
This data from Sensor Tower provides valuable insights into the hybridcasual gaming landscape in Italy. For more detailed analytics, visit Sensor Tower's platform.