AI Insights · Timothy · January 2026
Top 5 Hybrid-Casual Games in Central America Q4 2025
Explore the performance of the top 5 hybrid-casual games on a unified platform in Central America during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the hybrid-casual games market in Central America saw significant activity across leading titles. Here's a closer look at the performance of the top five games, based on data from Sensor Tower.
Pizza Ready! from Supercent, Inc. concluded the year with a strong performance. Weekly revenue climbed to nearly $1.9K by the end of December, marking a clear upward trend from earlier in the quarter. Downloads also surged, reaching over 440K in the final week, while active users saw an increase, peaking at approximately 1.2M.
Super Bear Adventure by Earthkwak Games maintained a steady pace. Revenue rose to about $1.5K in December, and downloads remained consistent, closing the quarter with around 166K weekly downloads. Active users showed a recovery, ending the quarter with just over 900K.
Hole.io, published by Voodoo, experienced a gradual increase in revenue, reaching $1K by the holiday season. Its downloads surged notably in late December, with over 230K weekly downloads, and active users grew to nearly 977K.
Paper.io 2, another title from Voodoo, saw a rise in revenue to $930 by the end of the quarter. Downloads demonstrated a significant increase, peaking at over 262K weekly downloads, while active users approached 1M.
Finally, Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. achieved the highest revenue among these titles, reaching $2.6K in late December. Downloads followed an upward trend, ending the quarter at approximately 166K, although active users slightly declined to about 793K.
These insights reflect the dynamic nature of the hybrid-casual gaming landscape in Central America. For more detailed analytics and trends, explore further on Sensor Tower.