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AI Insights · Timothy · January 2026

Top 5 High Fantasy Games Performance in the US, Q4 2025

Explore the performance of the top high fantasy games in the US during Q4 2025, highlighting trends in downloads, revenue, and active users.

Top 5 High Fantasy Games Performance in the US, Q4 2025

The fourth quarter of 2025 saw varying trends among the top high fantasy games in the United States, with data sourced from Sensor Tower. Here's a look at the performance of these games on a unified platform.

Clash Royale from Supercell experienced fluctuations in weekly revenue, peaking at about $11M in early October, before ending the year around $4.4M. Downloads showed a declining trend, starting at 659K and dropping to 226K by the end of December. Active users remained strong, though they declined from 16.7M to 15.1M.

X-Clash: Survival Challenge by 9z Games saw a significant rise in revenue, starting from $114K and peaking at $915K in late December. Downloads spiked to 877K mid-October but settled at 151K by the quarter's end. Active users increased from 89K to 332K over the quarter.

Royal Kingdom from Dream Games maintained a steady revenue flow, with a slight increase towards the end of the quarter, reaching approximately $6.3M. Downloads decreased initially but rebounded to 293K by the end of December. Active users showed a positive trend, ending the quarter at 2.4M.

Clash of Clans, also by Supercell, had a varied revenue performance, peaking at $4.3M in mid-November. Downloads remained relatively stable, slightly decreasing from 99K to 73K. Active users fluctuated but remained around 4.3M by the end of the year.

Coin Master by Moon Active showed an increase in revenue towards the end of the quarter, reaching $5.3M. Downloads were consistent, with a slight increase to 69K. Active users hovered around 395K by the end of December.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026