AI Insights · Timothy · January 2026
High Fantasy Games Performance in Latin America Q4 2025
Explore the trends in downloads, revenue, and active users for top high fantasy games on a unified platform in Latin America during Q4 2025.
In the fourth quarter of 2025, the high fantasy gaming category in Latin America saw varied performance trends across the top applications on a unified platform. According to data from Sensor Tower, these games demonstrated significant movement in weekly downloads, revenue, and active user metrics.
Clash Royale by Supercell experienced notable fluctuations in revenue, with a peak of approximately $2.9M in the first week of December. Weekly downloads peaked at 1.46M in mid-October, followed by a decline towards the end of the quarter. Active users saw a gradual rise to over 33M in late November before decreasing to around 29.5M by the end of December.
Block Crazy Robo World Craft from Prokids Studio showed a consistent increase in downloads, reaching a high of 1M in late December. Active users mirrored this trend, climbing steadily to nearly 2M by the end of the quarter.
X-Clash by Glaciers Game saw a dramatic rise in downloads early in the quarter, peaking at 1.47M in late October. However, there was a significant drop in downloads and active users by mid-November. Revenue fluctuated, reaching its highest at around $18K in late December.
Royal Kingdom from Dream Games maintained a steady increase in revenue, ending the quarter at approximately $260K. Downloads showed a significant boost towards the end of December, surpassing 570K, while active users climbed to over 2.2M.
Akinator by Elokence SAS experienced steady growth in both downloads and active users. Weekly downloads peaked at about 258K in the last week of December, while active users reached 1.6M by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.