AI Insights · Timothy · January 2026
High Fantasy Games Performance in Finland Q4 2025
Explore the performance of top high fantasy games on a unified platform in Finland during Q4 2025, with insights on downloads, revenue, and active users.
The fourth quarter of 2025 saw notable trends among the top high fantasy game applications in Finland, as tracked by Sensor Tower. Here's a detailed look at the performance of these popular games.
Clash Royale from Supercell experienced a peak in weekly revenue at approximately $63.6K in early October. However, this figure gradually declined, closing the year with roughly $17.1K. Weekly downloads started at 5.8K, decreasing steadily to about 1.5K by the end of December. The app maintained a strong user base, though active users fell from around 171K to 85K over the quarter.
Royal Kingdom by Dream Games demonstrated consistent revenue growth, ending the quarter at about $13.1K. Downloads fluctuated, with a notable increase from 2.2K to 3.6K. Active users showed an upward trend, starting at 13K and reaching around 20.6K by the end of the year.
For X-Clash: Survival Strategies, revenue saw a modest rise, peaking at $1.4K in late December. Downloads surged from 10 in early October to over 1.5K by the end of the year. Active users increased substantially from single digits to nearly 3.9K.
Total Battle: Strategy Game by Scorewarrior experienced significant revenue fluctuations, peaking at $21.5K in late November. Downloads remained stable, mostly around 900, while active users hovered around 1K throughout the quarter.
Finally, Clash of Clans, another offering from Supercell, saw revenue peaks of approximately $20.9K at the start of December. Downloads decreased from 852 to 455, and active users saw a decline from 24.2K to 18.8K.
For more detailed insights and data, visit Sensor Tower's platform, where you can explore these trends and more.