AI Insights · Timothy · January 2026
High Fantasy Games Performance on Unified Platform in Oman, Q4 2025
Explore the trends in downloads, revenue, and active users for top high fantasy games in Oman during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the high fantasy gaming landscape in Oman showcased interesting trends across major titles on a unified platform. Here’s a breakdown of the top 5 performing games based on data from Sensor Tower:
Clash of Clans from Supercell saw fluctuations in its weekly revenue, starting at approximately $8.8K and dipping to $4.2K before rising again to $8.9K by the end of the quarter. Weekly downloads varied, peaking at 1.5K, while active users consistently hovered around 26K, peaking at 27.2K mid-quarter.
Clash Royale also by Supercell, experienced a notable increase in weekly revenue, reaching a high of $6.5K. Downloads peaked at 1.5K, while active users grew steadily from 17.1K to 28.1K by the quarter's end.
War and Order from Hong Kong Ke Mo software Co., Limited, displayed an upward trend in revenue, hitting a peak of $3.9K. While weekly downloads remained low, active users varied, starting at 1.8K and reaching 1.9K by the end of December.
Mobile Legends: Bang Bang by MOONTON, showed a diverse revenue pattern, ending the quarter at $3.7K. Weekly downloads peaked at over 1K, with active users remaining stable around the 12K mark.
Total Battle: Strategy Game from Scorewarrior experienced variable revenue, peaking at $3K. Downloads were highest at 953, while active users showed a slight increase to 791 by mid-quarter.
These insights reflect the dynamic nature of the high fantasy game market in Oman, offering a glimpse into user engagement and monetization trends. For more detailed analysis, visit Sensor Tower.