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AI Insights · Timothy · January 2026

High Fantasy Games Performance in Netherlands Q4 2025

Discover the performance trends of the top high fantasy games in the Netherlands during Q4 2025, with insights on downloads, revenue, and active users.

High Fantasy Games Performance in Netherlands Q4 2025

In the fourth quarter of 2025, the high fantasy games landscape in the Netherlands saw varied performance metrics across top titles on the unified platform. Here's a closer look at the trends for each game based on data from Sensor Tower.

Coin Master from Moon Active experienced fluctuations in weekly revenue, peaking at approximately $365K in late November. Weekly downloads remained modest, with a gradual rise towards the end of the quarter, reaching around 2.1K. Active users increased significantly, growing from 9.6K to 16.6K by the end of December.

Clash Royale by Supercell showed a decline in both weekly downloads and active users. Downloads dropped from 24.5K to 6.1K, while active users decreased from 687K to 531K. Revenue peaked at $292K in early October but saw a downward trend towards the end of the quarter.

Clash of Clans, another title from Supercell, maintained steady weekly revenue, with a peak of $135K in mid-November. Downloads showed a slight decrease from 3.2K to 2.2K, while active users remained relatively stable, closing the quarter at 145K.

Total Battle: Strategy Game from Scorewarrior saw a consistent increase in weekly downloads, starting at 2.2K and reaching 5K by the end of December. Revenue remained stable, peaking at $102K in late November, while active users grew steadily, ending the quarter at 5.3K.

Royal Kingdom by Dream Games enjoyed a stable revenue flow, peaking at $79K in late December. Downloads showed a spike mid-quarter, reaching 21.1K, while active users slightly declined from 94K to 95K.

For more detailed insights and data analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026