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AI Insights · Timothy · December 2025

High Fantasy Games Performance in Finland Q4 2025

Explore the performance trends of top high fantasy games in Finland during Q4 2025, based on Sensor Tower data.

High Fantasy Games Performance in Finland Q4 2025

In the fourth quarter of 2025, high fantasy games in Finland demonstrated varied performance trends on the unified platform, showcasing shifts in downloads, revenue, and active user engagement.

Clash Royale by Supercell showed a decline in weekly downloads, from 5.8K at the start of October to 1.5K by the end of December. Revenue saw fluctuations, peaking at $63.6K in early October before dropping to about $17.1K at the year's end. Active users decreased steadily from 171K to 85K over the quarter.

Coin Master by Moon Active experienced a steady revenue increase, reaching approximately $40K in early December. Downloads remained relatively stable around 500, with a slight uptick in December. Active users peaked at 2K mid-quarter before settling around 1.7K.

Supercell's Clash of Clans had a modest revenue peak of $20.9K at the start of December. Downloads began at 852 and decreased to 455 by the end. Active user numbers hovered around 22K initially, ending the quarter at 18.8K.

Total Battle: Strategy Game by Scorewarrior saw a revenue high of $21.5K in late November. Weekly downloads varied, peaking at 990 in mid-November, while active users remained around 1K throughout the period.

Royal Kingdom from Dream Games showed a steady increase in revenue, reaching $13.1K at year-end. Downloads grew from 2.2K to 3.6K, and active users rose from 13K to 20.6K, reflecting increasing engagement.

These insights, derived from Sensor Tower's data, offer a glimpse into the dynamic landscape of high fantasy games in Finland. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2025