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AI Insights · Timothy · January 2026

High Fantasy Games in Bolivia: Q4 2025 Performance Overview

Explore the performance trends of top high fantasy games on a unified platform in Bolivia during Q4 2025, featuring key insights from Sensor Tower.

High Fantasy Games in Bolivia: Q4 2025 Performance Overview

In the fourth quarter of 2025, Bolivia's high fantasy gaming scene saw notable trends across the top five applications on a unified platform. Clash Royale from Supercell showed a significant peak in weekly revenue, reaching around $8K in early December. Weekly downloads began strong at approximately 30K in October but gradually decreased to around 15K by the end of December.

Mobile Legends: Bang Bang by MOONTON experienced a steady increase in downloads, climbing from about 12K to over 18K by the end of the quarter. Revenue saw fluctuations, with highs of $5.5K in November and a more stable range around $4.5K in December.

Supercell's Clash of Clans maintained consistent weekly downloads, peaking at over 4.5K in early November. Revenue demonstrated a downward trend, starting at $3.4K and tapering to approximately $1.7K by the end of the year.

Coin Master from Moon Active saw modest download numbers, with a notable increase to over 600 in the final week of December. Revenue remained relatively stable, fluctuating between $1.1K and $1.9K.

Finally, League of Legends: Wild Rift by Riot Games had steady download figures, generally hovering around 400 to 500 throughout the quarter. Revenue was stable, mostly staying under $1K.

These insights and more detailed analytics are available through Sensor Tower, providing valuable information on the evolving landscape of high fantasy games in Bolivia.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026