AI Insights · Timothy · January 2026
Top 5 High Fantasy Games Performance on Unified Platform in Australia, Q4 2025
Explore the Q4 2025 performance of top high fantasy games in Australia, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the performance of the top high fantasy games on a unified platform in Australia showcased interesting trends in downloads, revenue, and active users. Data from Sensor Tower reveals insights into the dynamics of these popular games.
Clash Royale by Supercell saw a notable peak in weekly revenue, reaching approximately $732K in early October. Weekly downloads varied, starting at around 54K and gradually declining to 17K by the end of the quarter. The game maintained a strong weekly active user base, although it decreased from 1M to 780K.
Coin Master from Moon Active experienced a steady increase in weekly revenue, culminating at $208K in the last week of December. Downloads were relatively stable, ranging from 2K to 4K, while active users rose steadily from 6.9K to over 10K by the quarter's end.
Clash of Clans, also by Supercell, showed a revenue peak of $266K in mid-November. Download numbers fluctuated between 4K and 6K, while active users decreased from 186K to 150K throughout the quarter.
Royal Kingdom by Dream Games recorded a consistent rise in revenue, peaking at $175K in the final week. Downloads increased significantly in December, reaching a high of 12K, and active users grew from 211K to 251K.
Finally, Evony by TOP GAMES INC. saw weekly revenue rise to $151K in early December. Downloads hovered around 1K, while active users showed a slight decline, ending the quarter with approximately 2.5K.
For more detailed insights and data, visit Sensor Tower.