AI Insights · Timothy · January 2026
Top Golf Games Performance in Norway: Q4 2025
Explore the trends in downloads, revenue, and active users for the top 5 golf games on a unified platform in Norway during Q4 2025.
In the fourth quarter of 2025, Norway's top golf games on the unified platform showcased notable trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the performance of these popular apps.
Golf Battle from Miniclip.com experienced a steady increase in weekly revenue, peaking at around $1.1K in late December. Weekly downloads fluctuated, reaching a high of approximately 382 in the week of December 22. The game maintained a consistent user base with active users ranging from 3.5K to 3.8K.
Golf Clash - Golfing Simulator by Electronic Arts saw its revenue peak at about $4.5K in late October, though it declined towards the end of the year. Downloads were relatively stable, with a maximum of 120 in late October, and active users remained around 700.
Golf Rival - Multiplayer Game from Zynga Inc. showed a strong revenue growth, hitting approximately $2.6K in late December. Downloads were modest, with a notable increase to 119 in the week of December 22, while active users consistently hovered around 700.
WGT Golf: Realistic Golf Game by WGT had a revenue peak of about $700 in late December. Downloads spiked significantly towards the end of the quarter, reaching 420 in the week of December 22. Active users increased from 77 to 353 by the end of December.
Ultimate Golf! also from Miniclip.com, recorded a revenue peak of $924 in early December. Downloads were highest at 116 in late September, and active users showed a slight decline, ending the quarter at around 690.
For more detailed insights and data, visit Sensor Tower.