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AI Insights · Timothy · January 2026

Top 5 Golf Games Performance on Unified Platform in the US - Q4 2025

Explore the performance trends of the top 5 golf games in the US during Q4 2025, featuring download, revenue, and active user insights from Sensor Tower.

Top 5 Golf Games Performance on Unified Platform in the US - Q4 2025

The fourth quarter of 2025 showcased intriguing trends among the top golf games on a unified platform in the United States. Sensor Tower's data provides insights into weekly downloads, revenue, and active users for these popular titles.

Golf Clash - Golfing Simulator from Electronic Arts experienced fluctuations in revenue, peaking at approximately $1.04M in late October. Downloads reached a high of 30.8K in late December, while active users showed a gradual decline from 266K to 216K over the quarter.

Golf Rival - Multiplayer Game by Zynga Inc. maintained a steady revenue with a peak of $256K in the last week of December. Downloads hovered around 21K, and active users saw a rise towards the end, reaching 214K.

Ultimate Golf! from Miniclip.com showed consistent revenue, averaging between $121K and $161K weekly. Downloads peaked at 13.4K in late December, with active users fluctuating, ending at approximately 69K.

WGT Golf: Realistic Golf Game recorded a steady increase in revenue, peaking at $144K in late December. Weekly downloads remained stable, around 14K, while active users surged to 114K by the end of the quarter.

Finally, Golf Battle, also by Miniclip.com, saw revenue fluctuations, peaking at $72K in mid-October. Downloads increased towards the end, reaching 19.8K, and active users rose from 310K to 268K.

These insights highlight the dynamic nature of the mobile golf gaming market. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026