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AI Insights · Timothy · January 2026

Top 5 Golf Games Performance in Slovenia Q4 2025

Explore the performance trends of top golf games in Slovenia during Q4 2025, highlighting downloads, revenue, and active users from Sensor Tower data.

Top 5 Golf Games Performance in Slovenia Q4 2025

In the fourth quarter of 2025, the performance of the top golf games in Slovenia showcased varied trends across downloads, revenue, and active users.

Golf Battle saw an increase in weekly revenue, peaking at approximately $448 at mid-December. Downloads fluctuated throughout the quarter, reaching a high of 166 in early December. The app's active users initially grew to over 2.6K by mid-November, before declining to around 719 by the end of the year.

Golf Clash - Golfing Simulator experienced consistent weekly revenue, maintaining levels around $150 for much of the quarter. Weekly downloads were low, peaking at 25 in late December, while active users remained steady, ending the quarter with about 301.

Golf Rival - Multiplayer Game showed a notable peak in revenue of $157 in late October. The game maintained moderate download numbers, peaking at 35 in mid-November. Active users saw a gradual decline, finishing the quarter at approximately 266.

Ultimate Golf! had modest revenue figures, with a small peak of $48 in mid-October. Downloads were stable, with a slight increase to 25 in late December. Active users hovered around 200 throughout the quarter.

WGT Golf: Realistic Golf Game saw minimal revenue, with a spike to $75 at the end of December. Downloads remained low, peaking at 19 in the same period. Active user numbers were consistently low, closing the quarter at 18.

These insights, derived from Sensor Tower data, offer a snapshot of the competitive landscape for golf games in Slovenia. For more detailed analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026