AI Insights · Timothy · January 2026
Top 5 Golf Games Performance in Italy Q4 2025
Explore the performance of the top 5 golf games on a unified platform in Italy during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the top golf games in Italy showed varied performance across key metrics such as downloads, revenue, and active users. Here's a closer look at how each app fared:
Golf Clash - Golfing Simulator from Electronic Arts experienced fluctuating weekly revenue, peaking at around $9.8K in mid-December. Downloads saw a notable increase in October, reaching 1.4K, while active users varied throughout the quarter, ending with approximately 5.6K.
Golf Rival - Multiplayer Game by Zynga Inc. maintained a steady revenue stream, with a high of $8.1K in late December. Weekly downloads peaked at 1.1K in early December, and active users showed a consistent trend, closing the quarter at 6.1K.
Golf Battle, published by Miniclip.com, saw an increase in downloads mid-quarter, reaching 3.1K by late October and December. Revenue also showed an upward trend, with a high of $2.7K in mid-December. Active users remained strong, peaking at 35.9K in late October.
Ultimate Golf!, another offering from Miniclip.com, had more modest metrics. Weekly revenue hovered around $1.5K in December, while downloads and active users remained consistent, finishing with 513 downloads and 2.7K active users.
Lastly, WGT Golf: Realistic Golf Game by WGT showed stable performance with revenue peaking at $1.4K in late December. Downloads were steady, reaching 123 in the final week, and active users remained consistent at around 244.
These insights, sourced from Sensor Tower, provide a snapshot of the competitive landscape of golf games in Italy. For more detailed analytics and trends, visit Sensor Tower's platform.