AI Insights · Timothy · January 2026
Top 5 Gacha Games Performance in Ghana Q4 2025
Explore the performance trends of the top 5 Gacha games in Ghana during Q4 2025, with insights on downloads, revenue, and active users from Sensor Tower.
The fourth quarter of 2025 showcased intriguing trends for the top Gacha games in Ghana, as reported by Sensor Tower. Here's a closer look at how these games performed across downloads, revenue, and active users.
EA SPORTS FC™ Mobile Soccer from Electronic Arts saw a fluctuating pattern in weekly revenue, starting at approximately $2.4K and dipping to about $1K mid-quarter, before rising again to $2.9K in early December. Downloads began at 21.2K, dropped to 13.2K in mid-November, and then surged to 23.3K by the end of December. Active users saw a peak of 250.3K in late November, before declining to 203.8K by year-end.
eFootball™ from KONAMI experienced a notable increase in weekly revenue, reaching $15.3K in the final week. Downloads fluctuated, peaking at 18.6K in late December. Active users steadily climbed from 138.6K to nearly 198.8K, indicating growing engagement.
In contrast, eFootball™ CHAMPION SQUADS reported no revenue, but downloads showed a rise towards the end of the quarter, reaching 9.8K. Active users varied, starting at 19.7K and closing at 17K.
Sonic Forces: Run Battle Game by SEGA maintained low revenue figures, peaking at $67 in late December. Downloads increased significantly, reaching 9.6K. Active users also rose, starting at 4.9K and ending at 13.4K.
Finally, Need for Speed No Limits Game, also by Electronic Arts, showed modest revenue growth, peaking at $148. Downloads varied, with a high of 6.1K in late December. Active users remained stable, closing the quarter at 14.5K.
These data points underscore the dynamic market for Gacha games in Ghana. For more detailed insights, visit Sensor Tower.