AI Insights · Timothy · January 2026
Top Free-to-Play Games in Sweden Q4 2025: Unified Platform Insights
Explore the performance of the top free-to-play games in Sweden for Q4 2025, with insights into downloads, revenue, and active users.
In the fourth quarter of 2025, the Swedish market for free-to-play games on a unified platform revealed intriguing performance trends, as reported by Sensor Tower.
Block Blast! from Hungry Studio saw a dynamic trend in weekly downloads, starting at 15K and peaking at 25K by the end of December. Weekly active users showed a gradual rise, with numbers increasing from 459K to 563K throughout the quarter.
Roblox, by Roblox Corporation, maintained a steady presence. Weekly revenue showed fluctuations, starting at $118K, dipping mid-quarter, and then surging to $196K in late December. Downloads ranged from 8K to 15K, while active users peaked at 688K.
Vita Mahjong from Vita Studio noted a modest increase in revenue, reaching $524 in the last week of December. Downloads showed a consistent upward trend, starting at 6.8K and climbing to 14K. Active users followed suit, growing from 46K to 69K.
Imposter Who? - Word Game by Sokak Technologies Inc. experienced a significant rise in revenue, peaking at $4.4K in the week of December 22. Weekly downloads increased from 7.8K to 15.8K, while active users grew from 13K to 24K by the quarter's end.
Clash Royale, developed by Supercell, showed a varied revenue pattern, with a notable peak of $177K in early October. Downloads began at 15.5K, gradually decreasing to 4.1K by December. Active users fluctuated, ending the quarter at approximately 211K.
These insights from Sensor Tower highlight the dynamic nature of the gaming market in Sweden, with more detailed analytics available through their platform.