AI Insights · Timothy · January 2026
Top 5 Free-to-Play Games in Chile Q4 2025
Explore the performance trends of Chile's top free-to-play games in Q4 2025 with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the free-to-play gaming market in Chile saw significant activity across various popular titles. Data provided by Sensor Tower highlights the performance of the top five games on a unified platform.
Block Blast! by Hungry Studio maintained a robust presence, with weekly downloads peaking at around 94K in mid-October before stabilizing between 70K to 89K towards the end of the quarter. Active users showed strong growth, surpassing 1M in early December, although they experienced a slight dip to approximately 749K by the end of the quarter.
Imposter - Who is the Spy? from Cosmicode Lda demonstrated a remarkable increase in revenue, starting from negligible figures and reaching over $6.3K by the end of December. Downloads grew steadily, starting from 1.3K in late September and climbing to over 81K by the end of the year. The game's active user base also expanded significantly, reaching 122K by the last week of December.
Clash Royale by Supercell maintained a strong revenue stream, with earnings peaking at over $303K in early December. Weekly downloads saw a gradual decline from around 71K in mid-October to about 23K by the end of December. Active users remained consistently high, though there was a gradual decline from approximately 1.2M to 930K over the quarter.
Roblox by Roblox Corporation achieved substantial weekly revenue, peaking at around $666K in late November. Downloads fluctuated, starting at 52K in late September and ending the quarter with around 45K. The active user base remained strong, consistently staying above 2.2M throughout the quarter.
Solitaire Associations Journey from Hitapps Games LTD saw a gradual increase in revenue, reaching approximately $484 by the end of December. Downloads surged to over 57K in mid-November before tapering off to around 29K by the quarter's end. Active users increased dramatically, peaking at around 95K in late November before stabilizing at about 73K.
For more detailed insights and data on these games and others, visit Sensor Tower.