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AI Insights · Timothy · January 2026

Top 5 First Person Games in the US: Q4 2025 Performance

Explore the performance trends of the top 5 first person games on a unified platform in the US during Q4 2025, including downloads, revenue, and active users.

Top 5 First Person Games in the US: Q4 2025 Performance

In the fourth quarter of 2025, the performance of top first-person games on a unified platform in the United States showcased interesting trends. Here’s a closer look at the weekly metrics of these games, with data provided by Sensor Tower.

I Am Monkey - original game from Estoty showed a significant fluctuation in weekly downloads, peaking at around 423K early in the quarter. Its weekly revenue reached a high of approximately $1.5K in mid-December, while weekly active users fluctuated, ending the quarter at about 238K.

Call of Duty®: Mobile from Activision Publishing, Inc. maintained strong weekly revenue, peaking at over $5.1M in late December. Downloads increased steadily, reaching nearly 194K in the final week of the year. Active users remained robust, peaking at around 2.7M in mid-December.

Teacher Simulator: Study Time! by Kwalee Ltd experienced varied weekly downloads, with a peak of approximately 154K in late November. Revenue remained relatively stable, with a high of $758 in early December. However, active users saw a decline towards the end of the quarter, dropping to about 201K.

The Annoying Uncle Punch Game demonstrated a gradual increase in downloads, reaching a peak of about 120K in late November. Active users fluctuated, peaking at nearly 224K at the start of December.

Lastly, I Am Cat from Estoty saw its revenue rise steadily, reaching approximately $2.4K by the end of December. Weekly downloads peaked at about 127K in the final week, while active users saw a significant increase, peaking at over 620K towards the end of the quarter.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026