AI Insights · Timothy · January 2026
Performance of Top Final Fantasy Games in Malta Q4 2025
Explore the Q4 2025 performance of top Final Fantasy games on a unified platform in Malta, highlighting trends in revenue and downloads.
In the fourth quarter of 2025, the performance of top Final Fantasy games on a unified platform in Malta revealed some intriguing trends. Here's a closer look at how these games fared:
FINAL FANTASY VII EVER CRISIS saw a varied revenue performance throughout the quarter. It began with $79 in weekly revenue at the end of September, fluctuating and peaking again at $80 in early November. By the close of December, revenue had tapered to $11.
FINAL FANTASY VII experienced a notable revenue increase early in the quarter, from $7 to $26 in the first week of October. However, it saw minimal activity for the remainder of the quarter, with a slight uptick to $4 by the end of December.
FINAL FANTASY III for iPad(3D) had a quiet quarter with sporadic revenue, peaking at $15 in mid-December before dropping to $6 the following week.
FINAL FANTASY Ⅸ remained mostly inactive until a significant revenue increase to $28 in the final week of December.
FINAL FANTASY TACTICS showed minor early-quarter revenue, with $5 and $6 in the first two weeks of October, followed by no significant monetary activity.
These insights are based on data from Sensor Tower, providing a comprehensive overview of the market trends for these iconic games in Malta. For more detailed analytics and insights, visit Sensor Tower's platform.