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AI Insights · Timothy · January 2026

Top Fidget Toys Games in Italy: Q4 2025 Performance

Explore the performance of top fidget toys games in Italy during Q4 2025, featuring trends in downloads, revenue, and active users.

Top Fidget Toys Games in Italy: Q4 2025 Performance

In the fourth quarter of 2025, the fidget toys games category saw varying performances across the top applications on a unified platform in Italy. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user trends for the leading apps.

Antistress - Relaxing games by Moreno Maio exhibited a notable upward trend in weekly downloads, starting from 4K at the end of September and peaking at 6.1K by the end of December. Revenue also showed a steady increase, reaching $58 in the final week of December. The app maintained strong user engagement with active users growing from 50.5K to over 74.6K.

Spinner Merge from Sunday.gg saw a gradual increase in revenue towards the end of the quarter, starting at zero and reaching $52. Despite fluctuating downloads, which decreased from 1.4K to 1.2K, the app managed to keep a stable active user base around 31K.

Pop it Game - Fidget Toys 3D by Sound Jedi Ltd. recorded minimal activity, with revenue peaking at $29 in October and minimal user engagement throughout the quarter.

For Pop It Games For 2 Year Olds from KidloLand Kids & Toddler Games, revenue was recorded only in October at $148, with downloads and active users data being sparse.

Finally, Slime it: Slime Game Simulator maintained a low profile with modest revenue peaking at $18 in late September, and no significant downloads or active user data reported.

For further insights and detailed analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026