AI Insights · Timothy · January 2026
Top Educational Games Performance in Uruguay Q4 2025
Explore the performance of the top educational games in Uruguay during Q4 2025, with insights on downloads and user engagement.
During the fourth quarter of 2025, the educational games sector in Uruguay saw varying performances across the top five apps on a unified platform. Here's a closer look at how these applications fared:
Minecraft Education from Mojang maintained consistent weekly downloads, fluctuating between approximately 600 and 1K. Despite a slight decline in weekly active users from around 4.3K to 3.4K, the app showed resilience in user engagement throughout the quarter.
Buddy.ai: Kids Learning Games by AI Buddy Inc. experienced a varied trend in weekly revenue, peaking at $164 in late November. Downloads saw a downward trend, starting at 766 and dipping to 478 by the end of December, while active users remained relatively stable, fluctuating between 1K and 1.5K.
Lingokids - Play and Learn showed significant fluctuations in weekly revenue, starting at $616, dropping in October, and stabilizing around $417 by the end of the quarter. Downloads were inconsistent, with a notable peak of 934 in mid-October. Active users varied, initially peaking at 1.8K and then stabilizing around 1.2K towards the year-end.
Kids Games: For Toddlers 3-5 by RV AppStudios reported steady download numbers, ranging from 120 to 280 throughout the quarter. Active users remained consistent, hovering around 900, indicating stable engagement.
123 Counting Game for Kids from Wow Kids showed a positive trend in downloads, rising from 160 to 318 by the end of December. Active users also increased, reaching 966 by the end of the period, reflecting growing interest and engagement.
These insights, derived from Sensor Tower data, highlight the dynamic nature of the educational games market in Uruguay. For further details and analytics, visit Sensor Tower's platform.