AI Insights · Timothy · January 2026
Educational Games Performance in the Netherlands Q4 2025
Discover the latest trends in downloads, revenue, and active users for top educational games in the Netherlands during Q4 2025 on a unified platform.
In the final quarter of 2025, educational games in the Netherlands showed varied performance across downloads, revenue, and active users. Here, we explore the trends for the top five apps as reported by Sensor Tower.
Squla - Fun learning from Futurewhiz B.V experienced fluctuations in weekly revenue, peaking at around $2.5K in early October and closing the quarter with approximately $1.8K. Downloads remained relatively stable, starting at 2.8K and ending at 1.9K. Active users saw a peak of 32.3K in early November, with a dip followed by a rise to 31.7K at the quarter's end.
Minecraft Education by Mojang had a consistent download increase, reaching 2.3K in early December. Active users grew notably, starting at 9.7K and rising to 11.8K by the end of December.
PAW Patrol Academy NETFLIX, although starting with modest revenues, saw an increase to $653 in late December. Downloads surged mid-quarter, reaching a high of 2.8K. Active users steadily increased, peaking at 14K in the final weeks.
Lingokids - Play and Learn from Monkimun Inc showed a strong revenue performance, closing the quarter at $3K. Downloads remained steady with a slight increase to 1.5K by the end of December. Active users also showed growth, ending the quarter at 4K.
Finally, Buddy.ai: Kids Learning Games from MyBuddy.ai experienced a decline in downloads, starting at 918 and decreasing to 315. However, active users showed resilience, starting at 2.9K and fluctuating to end at 2.9K.
These insights into educational games in the Netherlands highlight the dynamic nature of app performance across different metrics. For more detailed analysis, visit Sensor Tower's platform.