AI Insights · Timothy · January 2026
Top Educational Games Performance in Israel Q4 2025
Explore the performance of leading educational games in Israel for Q4 2025, with insights on downloads, revenue, and active users from Sensor Tower.
The fourth quarter of 2025 saw significant activity in the educational games sector in Israel. Here's a detailed look at the performance of the top five applications, based on data from Sensor Tower.
Lingokids - Play and Learn experienced a steady increase in weekly revenue, peaking at approximately $7.5K in mid-October before closing the year at around $7.1K. Downloads reached a high of over 2K in late December, while weekly active users fluctuated slightly, ending the quarter at 4.5K.
Matific: Math Game saw its revenue peak at $3K in October, with downloads spiking to 4.6K in mid-November. Active users followed a similar trend, peaking at 7.4K during the same period.
Minecraft Education maintained consistent download numbers, with a notable increase to over 1K in early December. Active users rose to 2.6K mid-December, indicating a stable user base.
Buddy.ai: Kids Learning Games showed a gradual increase in revenue, peaking at $1.1K in early October. Downloads reached over 1K mid-October, while active users saw a slight decline, closing at 1K by the end of the year.
Times Tables: Multiplication recorded modest revenue, with a high of $79 in early December. Downloads consistently hovered around the 800 mark, while active users increased to 3.4K in early December.
For more in-depth insights and analysis, visit Sensor Tower's platform.