AI Insights · Timothy · December 2025
Top Educational Games in Guatemala: Q4 2025 Performance Insights
Discover the performance trends of the top educational games in Guatemala during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the educational games category in Guatemala showed varied performance across the top five apps on the unified platform. Here's a closer look at their trends based on data from Sensor Tower.
Lingokids - Play and Learn by Monkimun Inc saw fluctuations in weekly revenue, starting at $1.8K and reaching a peak of approximately $2.3K by the end of December. Downloads began strong with 2.1K and peaked mid-quarter at 3.5K, before dropping to 2.2K. Active users started at 10.8K, decreased to 9K mid-quarter, and ended at 9.9K.
Kids Games: For Toddlers 3-5 from RV AppStudios LLC maintained a consistent download rate, beginning at 2K and peaking at 3.8K by late December. Active users showed a growing trend, starting at 8.2K and rising to 9.2K by the quarter's end.
Buddy.ai: Kids Learning Games by MyBuddy.ai had a modest revenue increase, peaking at $343 in mid-November. Downloads surged from 710 in early October to 4K in mid-November, then tapered to 1.8K. Active users rose from 3.2K to a peak of 7K, before stabilizing at 3.8K.
Baby Games: Piano, Baby Phone, also by RV AppStudios LLC, showed a steady increase in downloads, starting at 1.7K and reaching 2.5K by December's end. Active users followed a similar trend, increasing from 5.9K to 7K.
Math Kids - Add,Subtract,Count, another app from RV AppStudios LLC, experienced a rise in downloads towards the end of the quarter, from 1.6K in early October to 2.2K by December. Active users also increased from 1.8K to 2.7K.
These insights highlight the dynamic nature of user engagement and revenue trends for educational games in Guatemala. For more detailed data and analysis, visit Sensor Tower.