AI Insights · Timothy · December 2025
Top Educational Games Performance in France, Q4 2025
Explore the performance trends of the top 5 educational games in France during Q4 2025, highlighting downloads, revenue, and user engagement.
In the fourth quarter of 2025, the educational games sector in France saw diverse trends across the top applications, as reported by Sensor Tower. Here’s a closer look at the performance of the leading apps on a unified platform.
LogicLike: Kids Learning Games from Massiana witnessed significant growth in revenue, peaking at approximately $5.9K by the end of December. Downloads fluctuated, with a notable increase to 8.4K during the week of December 22. Active users rose steadily, ending the quarter at around 8.4K.
BayaM : Podcasts, jeux & films maintained strong engagement with peak active users reaching 46K in late October. Revenue saw a notable rise towards the end of the quarter, culminating at $6.6K in the final week. Downloads experienced a mid-quarter decline but rebounded to 4.1K by December 22.
Montessori Preschool, Kids 3-7 by EDOKI ACADEMY showed consistent revenue performance, peaking at $11.1K in late December. Downloads decreased over the quarter, with a slight uptick to 3K in the week of December 22. Active users remained robust, reaching a high of 25K mid-December.
Kids Games: For Toddlers 3-5 saw steady download rates, peaking at 5K in December. Active users remained stable around 18K throughout the quarter.
Finally, Times Tables: Multiplication from Genioworks Consulting achieved consistent downloads, with a slight increase to 3.9K in the final week. Revenue remained modest, peaking at $476 in early December.
These insights from Sensor Tower illustrate the dynamic landscape of educational games in France, with varied trends in user engagement and monetization across the top applications. For more detailed insights, visit Sensor Tower’s platform.