AI Insights · Timothy · January 2026
Top 5 Educational Games Performance in Czech Republic: Q4 2025
Explore the performance trends of the top educational games in the Czech Republic during Q4 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the fourth quarter of 2025, educational games in the Czech Republic showed varied performance levels across different metrics. Here’s a closer look at the top five applications in this category, based on data from Sensor Tower.
Minecraft Education by Mojang saw its weekly downloads increase steadily, starting from 1.2K and peaking at 1.8K in mid-December. Active users fluctuated slightly, maintaining around 6.7K to 7.2K, with a notable increase towards the end of the quarter. Revenue was minimal, with a brief spike in early November reaching $15.
LogicLike: Kids Learning Games from Massiana experienced a notable rise in both downloads and revenue. Downloads surged from 766 to nearly 2K by the end of December. Revenue followed a similar trend, starting at $1.2K and reaching $1.6K in the final week.
Kids Games: For Toddlers 3-5 by RV AppStudios LLC demonstrated consistent growth in downloads, starting at 534 and climbing to 990 by late December. Active users mirrored this growth, rising steadily from 2K to 2.5K.
Math Kids - Add,Subtract,Count, also by RV AppStudios LLC, saw a gradual increase in downloads, beginning at 444 and reaching 925 by the quarter's close. Active users increased from 635 to over 1K, showing a positive engagement trend.
Lingokids - Play and Learn by Monkimun Inc had a mixed performance. Downloads fluctuated, with a peak of 649 in late December. Revenue started strong at $1.2K, peaking at $2K in mid-October, before settling around $1.5K. Active users remained stable, hovering around 1.7K.
These insights illustrate the dynamic landscape of educational gaming in the Czech Republic. For more detailed analytics and trends, visit Sensor Tower.