AI Insights · Timothy · January 2026
Top Educational Games in Australia Q4 2025: Performance Overview
Explore the performance trends of the top educational games in Australia during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the top educational games in Australia demonstrated diverse performance trends on the unified platform. Here's a detailed look at their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.
Minecraft Education by Mojang saw a significant increase in weekly downloads, peaking at around 13.3K in mid-December. Active users also rose steadily, from 47.8K at the start of the quarter to 91.3K by the end.
Reading Eggs - Learn to Read, from Blake eLearning, experienced a notable peak in weekly revenue, reaching approximately $120K in late November. Downloads remained relatively stable, with a slight peak at 4.3K in late November, while active users grew from 36.8K to 60.5K over the quarter.
Lingokids - Play and Learn by Monkimun Inc showed a consistent revenue stream, peaking at about $27K in mid-November. Downloads fluctuated, with a rise to 3.8K in late December. Active users saw a slight increase towards the end of the quarter, ending with 9.3K.
PAW Patrol Academy NETFLIX, launched by Netflix, Inc., had moderate revenue, peaking at $3.2K in early December. Downloads saw an increase from 1.1K in late October to 4K by mid-December, while active users remained steady around 9K.
Khan Academy Kids maintained a consistent user base, with active users increasing from 14.7K to 21.5K by late December. Downloads peaked at 2.8K in late December, showcasing a stable growth pattern.
For more detailed insights and data, visit Sensor Tower.