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AI Insights · Timothy · January 2026

Top 5 Educational Games Performance in Slovenia Q4 2025

Explore the performance trends of the top educational games on a unified platform in Slovenia during Q4 2025, with insights from Sensor Tower.

Top 5 Educational Games Performance in Slovenia Q4 2025

In the fourth quarter of 2025, educational games on a unified platform in Slovenia showcased intriguing performance trends. Data from Sensor Tower provides a closer look at the top five applications in this category.

Lingokids - Play and Learn saw a notable fluctuation in weekly revenue, peaking at approximately $445 in late October and ending the quarter around $209. Weekly downloads remained relatively stable, with a slight peak at 148 in mid-December. Active users increased steadily from 269 to 304 by the end of December.

KOBI - Happy Reading experienced a varied revenue trend, reaching a high of $323 in late October and closing the quarter at $135. Downloads were inconsistent, with a significant spike to 145 in late November.

LogicLike: Kids Learning Games showed a steady increase in downloads, peaking at 210 in early December. Revenue trends were modest, with a significant rise to $137 at the end of December. Active users fluctuated but ended the quarter on a high note, increasing from 180 to 224.

Keiki Learning games for Kids experienced a notable rise in active users, starting at 313 and reaching 382 in mid-December. Revenue saw an uptick towards the end of the quarter, peaking at $111.

Bebi: Baby Games for Preschool displayed modest revenue trends, with a peak of $128 in early November. Downloads showed a gradual increase, reaching 62 in early December. Active users grew steadily, ending the quarter at 107.

These insights from Sensor Tower highlight the dynamic performance of educational apps in Slovenia, reflecting varied user engagement and revenue trends across the board. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026