AI Insights · Timothy · January 2026
Top Educational Games in Hungary Q4 2025: Performance Overview
Explore the performance trends of the top 5 educational games in Hungary during Q4 2025, with insights on downloads, revenue, and active users.
This analysis explores the performance of the top five educational games on a unified platform in Hungary during the fourth quarter of 2025. The data is sourced from Sensor Tower, offering insights into weekly downloads, revenue, and active users.
Lingokids - Play and Learn from Monkimun Inc saw a varied performance in weekly revenue, peaking at around $1.2K in early December. Weekly downloads fluctuated, with a notable rise to 713 in the final week of December. Active users increased from 1.2K to 1.5K over the quarter.
Matific: Math Game experienced a revenue peak at $1.3K by the end of December. Downloads decreased from 827 to 323, while active users dropped from 2.4K to 1.4K during the same period.
Intellecto Kids Learning Games had a steady revenue increase, reaching $441 by the end of the quarter. Downloads improved significantly from 58 to 163, and active users increased to 144 by December's end.
Learn English – Studycat from Studycat Limited showed a modest revenue increase, peaking at $249 in early November. Downloads remained low throughout the quarter, while active users slightly fluctuated, ending at 57.
LogicLike: Kids Learning Games saw its revenue rise to $284 by the end of December. Downloads increased to 237, and active users showed a slight upward trend, reaching 451.
For more detailed insights and data, visit Sensor Tower.